Have you ever wonder what it would be like to swim in War Islands? Today I would like to talk about a very interesting thing I’ve accidentally discovered while testing new features for the game: The ability to swim! (Yes, really).
I was actually just testing upgrades for the Sea Turtle when I got a bit frustrated by falling in the water every time, so I quite literally did a small test, the movement felt solid, added a short swim animation and with a bit of polishment I’m sure it’ll look great.
So that lead me down a rabbit hole of making sure the game looks good underwater, began by making a new underwater screen effect so you can see more clearly, then some lighting tweaks and finally added missing details to some lakes and rivers throughout the game.
Now I’m thinking on changing how shark attacks work entirely, potentially making them an actual npc in the game, reason being is because I noticed that sometimes it’s a bit annoying to instantly get killed by a shark without no time to quickly get out of the water.
All in all I’m definitely keen on adding that feature to my to do list. I’ll try to push it alongside the new level update but can’t guarantee since I’m aware that I’m taking way too long to release the next level.
Another cool little thing we did was improving Jonathan’s crossbow, the texture was a bit off so we now have a fancy new one for you.
Finally, we are also expanding our team so we already began development of future levels to avoid long delays between updates. The props above for example are for a new jungle level, I know I’ve been really silent lately but there’s really a lot of new content coming up for the game!
So, what are your thoughts on swimming in the game? Let’s talk!
Lucas